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Postproduction

Advancements in Editing Software

EditingSoftware VP12 ENG Box RF SMToday’s editing software programs support more formats, workflows and creative control than ever before. It’s now far easier for the average editor to turn film and digital content into a work of art as new software enhancements transform lofty visions into reality. P3 Update checks out the hottest editing trends offered by the top companies behind the artistry.

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The ATTO ExpressSAS R680 RAID Adapter

To effectively edit high-end HD projects you’ll need a RAID, which is just a bunch of hard drives working together to deal with the huge amounts of video data that are being manipulated. And if you’re editing DV at 25Mbits/sec, you’ll have no worries as 25Mb divided by 8 bits per byte equals only a bit over 3MB/sec, which any hard drive can handle. But there’s a problem when you work with larger formats, like the one recorded on Blackmagic Design’s HyperDeck Shuttle. The full, uncompressed 10-bit recording rate of 1264Mb/sec or 158MB/sec is more than any regular hard drive is going to be able to handle. An SSD can deal with the speeds, but who can afford to own terabytes of SSDs? What you are left with is SATA and SAS drive RAID arrays to process all of your data.

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Color Correcting with Technicolor’s Dave Cole

Technicolor Senior Digital Colorist Dave Cole is known for his expertise on a long list of major film releases, including Warrior, Act of Valor, TRON: Legacy, The Ides of March and the Alvin and the Chipmunks trilogy. P3 recently spoke with Cole about the impact of digital cameras, the importance of having a colorist involved early in the production process, and how working effectively requires the support of a good team.

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NewTek Unveils LightWave 11

 

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NewTek a leader in 3D animation announced today a powerful new version of it's Emmy Emmy® Award-winning, professional 3D modeling, animation, and rendering software LightWave™ 11. LightWave 11 fits into any studio pipeline seamlessly, offering support for Autodesk Geometry Cache and FBX, including pixel-perfect camera matching with Autodesk Maya cameras. It also supports the Unity game engine and Pixologic GoZ ZBrush workflow, making it ideal for all production environments, including smaller specialized studios and individual artists.

 

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The Tao of Color DaVinci Training

logo3The first time that I reviewed Blackmagic Design’s DaVinci Resolve, I spent 110 hours trying to read the manual and book. And while I learned enough to get started, it wasn’t enough to master the Resolve software. What I really wanted was to sit down with a trained colorist and learn firsthand how to make regular images look beautiful, but that just wasn’t going to happen since I live in Tampa, Fla. So you can imagine how excited I was to hear about the Tao of Color series from www.taoofcolor.com, which showed me that all I really needed was a good mentor.
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