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Monday, 24 January 2011 21:42

2011 CES: The Future of Tablets and 3D

Written by  James Thompson
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Hurbut_at_Canon1The movement to view content digitally on tablets and in 3D was the highlight of the 2011 International Consumer Electronics Show (CES) in Las Vegas, Nev.

More than 2,700 global technology companies were on hand to showcase products that will provide consumers with current and future technological tools.
According to the Consumer Electronics Association (CEA), which owns and produces CES, more than 140,000 industry professionals attended the 2011 event, and more than a record-breaking 30,000 attendees came from outside the United States. “This global technology gathering featured more innovation, more news, more social media buzz and more international attendance than any other show in CES history,” said CEA President/CEO Gary Shapiro.
On the show floor, many international companies, including LG, T-Mobile, Research in Motion (RIM), Samsung, Motorola, ViewSonic and Sharp, revealed plans to release more than 80 tablets. In a joint effort, LG and T-Mobile will offer an Android 3.0 called T-Mobile G-Slate, their Honeycomb-powered 4G tablet. Other mainstream-ready tablets announced at CES include RIM’s 4G PlayBook, Samsung’s Wi-Fi-only Android-based Galaxy Tab, Motorola’s Android 3.0 tablet for Verizon Wireless, ViewSonic’s ViewPad 7 and various versions of Sharp’s Galapagos tablet.
The transition to viewing content in 3D was also widely featured at CES, as companies like LG, Panasonic, Samsung, Sony and Toshiba lit up the show floor with a large array of 3D screens, verifying that its time has come as 3D cinema redefines the home theater experience. And as the relationship between technology and the content community grows in significance, the 2011 CES featured a new program titled “Entertainment Matters.” Designed for the Hollywood community, the program included a keynote panel with leaders from Microsoft, Coca-Cola, Akamai Technologies, Interpublic Group and WPP.
With all the opportunities now available to display content, visual storytellers will be able to create product and find audiences just about anywhere in the world as their content is delivered through mobile applications, tablets or on 3D screens in homes and theaters.

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